Nine months ago the Khronos Group released the specification to OpenGL 3.0. OpenGL 3.0 brought version 1.30 of the GL Shading Language, the introduction of Vertex Array Objects, texture arrays, more flexible frame-buffer objects, and a number of other graphical features.
Read more »OpenGL 3.1 Released Plus New Audio Standard
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Created by laloj 15 years 27 weeks ago – Made popular 15 years 27 weeks ago
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