Almost two weeks ago, Blizzard Entertainment pushed through a required World of Warcraft patch that made the game unplayable for many Linux users, reducing frame rates to unacceptable levels, causing distorted sound, and making the OpenGL graphics engine more difficult to switch to. Considering TransGaming's history of rapidly addressing WoW patch issues, this is unusual behavior. Couple that with total silence from the company and you have a genuine mystery on your hands. What's going on at TransGaming?
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