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"...They started using Python, then they switched to Rails, and finally settled on pure Erlang. Using Erlang, they replaced a combination of Lighttpd + RoR + SQLlite + XMLRpc + Jython + Lucene with the much simpler and highly scalable stack of Yaws + Mnesia + Erlang..."
"Running the interactive erlang shell on a cellphone is pretty cool. Erlang’s built-in clustering support works fine: I’ve successfully connected an erlang node on my pc to a node on the phone using the USB ethernet support the phone provides."
Erlang certainly belongs in the category, and we've written about it several times before. Erlang is, among other things, a serious language: its best-known applications are in big mission-critical telecommunications systems, the German national air-traffic control organization, and Facebook's chat.
"If any language could be said to be ideally placed to deal with the challenges of the next 10 years it's Erlang. Designed from the ground up to take advantage of parallel and multi-core architectures, and natively supporting distributed systems coding, Erlang is a valuable addition to your programming skill set..."
"I have finally released LFE, Lisp Flavoured Erlang, which is a lisp syntax front-end to the Erlang compiler. Code produced with it is compatible with "normal" Erlang code. The is an LFE-mode for Emacs and the lfe-mode.el file is include in the distribution..."
"...Turns out that Erlang comes with its own Emacs mode. I guess the guys and gals over at Ericsson labs are all Emacs hackers too. (As an aside, I also found one post from a user who highly recommended the Erlang emacs mode, even to users of other editors. His advice ran something like "What you'll want to do is type $> vim ~/.emacs and edit that file to include your Erlang path".
"An Erlang IDE based on NetBeans. With syntax checking, syntax highlighting, auto-completion, pretty formatter, occurrences mark, brace matching, indentation, code folding, function navigator, go to declaration, project management, Erlang shell console."
"As I mentioned in my previous post, I'm in the process of evaluating the core infrastructure for a massively multiplayer on-line game (MMOG). The current technology contenders for the server are Stackless Python (and it's eventual successor PyPy) or Erlang..."