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This tutorial shows how you can install and use Beryl on a CentOS 5.0 desktop (the system must have a 3D-capable graphics card). With Beryl, you can make your desktop use beautiful 3D effects like wobbly windows or a desktop cube.
Among the items [Quinn Storm and David Reveman] are planning next for the Compiz/Beryl project are new interfaces for applications, retained rendering interfaces, incrementally replace X11, standard API, and collaboration important. No new name has yet been decided for the merged Compiz and Beryl merge, but the merger should be completed within the next few months.
This tutorial shows how you can enable Beryl on a PCLinuxOS 2007 desktop (the system must have a 3D-capable graphics card). With Beryl you can make your desktop use beautiful 3D effects like wobbly windows or a desktop cube.
I’ve been a fan of Beryl for some time - using in on my Ubuntu, Debian Etch and Slackware distro machines. (see my article Desktop Time Wasters for images of my original Debian box with beryl.) I’ve always done this with source compiles on Slackware, and packages on Ubuntu and Debian.
For a number of reasons, I have opted to leave my cube spinning days behind me, as it just did nothing for me. Certain applications ran poorly in Beryl, and while no fault should be placed on its development, I was finding myself booting into Metacity more and more for my GNOME desktop.
Compiz Fusion is the result of a merge between the Compiz community plugin set “Compiz Extras” and the window manager core independent parts of the “Beryl” project. Both Compiz Extras and Beryl have left important marks on in how we look at Window management, and with the merge, you no longer have to choose which one to use.
Now Compiz, Beryl is all over the place and there are massive discussions about it. But I have a few doubts about it. First of all, how do we benchmark an interface, especially its efficiency. I would like to propose a few speculations that could hopefully evolve into some sort of quantifying standards of a desktop interface.